Module: OpenTelemetry::SemConv::Incubating::APP
- Defined in:
- lib/opentelemetry/semconv/incubating/app/attributes.rb
Attribute Names collapse
- APP_INSTALLATION_ID =
Note:
Stability Level: development
A unique identifier representing the installation of an application on a specific device
Its value SHOULD persist across launches of the same application installation, including through application upgrades. It SHOULD change if the application is uninstalled or if all applications of the vendor are uninstalled. Additionally, users might be able to reset this value (e.g. by clearing application data). If an app is installed multiple times on the same device (e.g. in different accounts on Android), each
app.installation.id
SHOULD have a different value. If multiple OpenTelemetry SDKs are used within the same application, they SHOULD use the same value forapp.installation.id
. Hardware IDs (e.g. serial number, IMEI, MAC address) MUST NOT be used as theapp.installation.id
.For iOS, this value SHOULD be equal to the vendor identifier.
For Android, examples of
app.installation.id
implementations include:- Firebase Installation ID.
- A globally unique UUID which is persisted across sessions in your application.
- App set ID.
Settings.getString(Settings.Secure.ANDROID_ID)
.
More information about Android identifier best practices can be found here.
'app.installation.id'
- APP_SCREEN_COORDINATE_X =
Note:
Stability Level: development
The x (horizontal) coordinate of a screen coordinate, in screen pixels.
'app.screen.coordinate.x'
- APP_SCREEN_COORDINATE_Y =
Note:
Stability Level: development
The y (vertical) component of a screen coordinate, in screen pixels.
'app.screen.coordinate.y'
- APP_WIDGET_ID =
Note:
Stability Level: development
An identifier that uniquely differentiates this widget from other widgets in the same application.
A widget is an application component, typically an on-screen visual GUI element.
'app.widget.id'
- APP_WIDGET_NAME =
Note:
Stability Level: development
The name of an application widget.
A widget is an application component, typically an on-screen visual GUI element.
'app.widget.name'